Uli Kilian - 3D Lighting, Rendering and Compositing


I started as a  3D generalist  in 1999 and have specialised in  lighting and rendering  throughout the last years.  Compositing  has been a main field as well and my  scripting  skills (3ds Max, Fusion) have always helped me a lot in  VFX shots and with automating repetitive tasks. I also did a lot of stereoscopic animations and compositings the last years (see stereoreel on homepage).

I've  supervised  teams up to 15 Artists (Training, Work Assignment, Quality Assurance) though I'm now focusing on gaining further knowledge in my personal artistic skills.

Portrait of Uli Kilian Sept 2008

Sept 2008

Skills

lighting, shading, VFX, scripting, rendering, compositing, animating, modeling, texturing

Software

3ds Max, Mental Ray, V-Ray, Eyeon Fusion, Photoshop, Maya, Boujou, After Effects

Experience

Work

Nov 2006 - present:   Freelance 3D-Lighting and Rendering Artist, UK / Austria
Apr 2005 - Sep 2008:   Freelance TD and 3D-/Compositing Supervisor, Germany
Mar 2002 - Mar 2005:   3D-Artist and Compositor, mkfx, Austria
Jan 2001 - Jan 2002:   Head of 3D- and Compositing Division, IQI GmbH, Germany
Jan 2000 - Dec 2000:   Media-Programmer and 3D-Generalist, CDS GmbH, Germany

Education

Mar 2009 - May 2009 :      Online-course "Online-course "Photorealism with Mental Ray" with Boaz Livny (Maya)
Jan 2009 - Mar 2009 :      Online-course "VFX for Live Action Integration" with Allan McKay
Apr 2008 - Jun 2008 :      Online-course "Lighting and Rendering" with Jeremy Birn (Pixar)
Jan 1998 - Jan 2000 :      Formal Training as  Digital Media Designer, final examination by Chamber of Commerce
Oct 1996 - Jan 1998 :      Study of  Business and Computer Science at the University of Cologne


Teaching

I taught a lot of courses in 3ds Max and (Digital) Fusion. Not only in the companies I've worked for, but also in other companies. This includes online trainings via WebEx or other web conferencing tools (India, Ukraine, Germany, Austria).


Awards

The Clipgenerator-Technology - which is based on my idea - has won (or was nominated for) the following awards:

Printed Articles for Digital Production (in German)

Three articles I wrote for the biggest German-speaking 3D/VFX magazine Digital Production

 
DP Article 01  

2008 | Stereo 3D Compositing with Fusion 5.3 and 3ds Max

 

 
DP Article 01  

2004 | Efficient Compositing with DFScript - Part II

 

 
DP Article 01  

2004 | Efficient Compositing with DFScript - Part I

 

Script Selection

Here are a few MAXScripts I wrote recently. Feel free to download and use them.

Click Here to Download

 
deselectSomeObjects.ms If you want to deselect a random or specific number of a selection of many objects (i.e. 1000 +)
multiplyAO.ms Mental Ray: renders a beauty pass and multiplies an ambient occlusion pass on top of it for instant AO-feedback in Max
XldMaryQuickRender.ms Renders left and right view of a XIdMary-Camera and shows them next to each other. This provides instant feedback on stereosopic renders
ChangeMultiParams.ms Say you have 100 copies of cylinders and you want to change the height segments of each. With this script you've done it in seconds.
toggleVisibility.ms Tired of animating visibility via Track View? Connect this script to a shortcut and do it with just a single keyboard stroke.

Further Information

Other Skills and Interests

Photography, Marathon, High Diving, Rubik's Cube